China will account for 40% of virtual reality headset shipments in 2016
Palo Alto, Shanghai, Singapore and Reading (UK) – Thursday, 12 May 2016
Canalys predicts vendors will ship 6.3 million virtual reality (VR) headsets worldwide in 2016, of which 40% will be in China. VR has the potential to thrive in the country and Canalys believes competition will be fierce this year. Barriers to enter the VR market have been lowered. Local vendors are releasing VR headsets that overcome the quality and performance issues of simple viewers, such as Samsung’s Gear VR and Google’s Cardboard.
Canalys Analyst Jason Low said, ‘The competition is around the user experience, hardware quality and content. Currently, there isn’t a clear leader for VR content in China. Local content providers, game publishers and service providers are racing to exercise their influence on the development of VR beyond hardware. Numerous Chinese vendors are exhibiting their VR headsets at CES Asia 2016 this week. Attendees are willing to suffer long queues to experience the VR demonstrations. Leading Chinese vendors such as DeePoon, Pico, Pimax and Idealens are attracting the most interest from consumers.’
‘CES Asia has become a great platform for local VR vendors to demonstrate and let users try their products,’ Low added. ‘But it is still a huge challenge to translate that into product sales and the creation of content.’ Canalys believes that though inexpensive, simple viewers appeal to many consumers, vendors must look beyond these to more advanced VR headsets, where the longer-term opportunity lies. ‘The Chinese market is highly fragmented and vendors such as Huawei and DeePoon are moving quickly to form partnerships. Local VR ecosystem companies need to move fast before international vendors, such as HTC, Oculus and Sony, get a foothold.’
Definition
Canalys defines a VR headset as a ‘device with a display designed to be worn on the face that immerses the viewer in a virtual world’. This definition includes smart and basic headsets, but excludes simple viewers that do not perform any computing (and are thus not devices), such as Samsung’s Gear VR and Google Cardboard.
If you are interested in further information, please contact our analysts attending CES Asia 2016:
- From Canalys Shanghai, China:
Jason Low: jason_low@canalys.com +86 159 2128 2971
Jessie Ding: jessie_ding@canalys.com +86 136 2177 7745
You can also access our headline data, graphs and charts via the Insight @Canalys app. Download it now for free from the Apple App Store, the Google Play Store or as an HTML5 web app.
About Canalys
Canalys is an independent analyst company that strives to guide clients on the future of the technology industry and to think beyond the business models of the past. We deliver smart market insights to IT, channel and service provider professionals around the world. Our customer-driven analysis and consulting services empower businesses to make informed decisions and generate sales. We stake our reputation on the quality of our data, our innovative use of technology and our high level of customer service.
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China will account for 40% of virtual reality headset shipments in 2016